Rec Room Games is a Shareware software in the category Miscellaneous developed by Rec Room Games. It was checked for updates 31 times by the users of our client application UpdateStar during the last month. The latest version of Rec Room Games is currently unknown.
![Vcredist Vcredist](/uploads/1/2/5/6/125621795/327155401.png)
I packaged vcredistx86 with my application, but it doesn't work. I am trying to install my application on a computer that doesn't have C Express Edition installed. They click on it, it seems to install but the application still won't run.
Also, when I try to run it on another computer (that I own) it gives me this error when installing: 'Error 1723. There is a problem with this Windows Installer package. A DLL required for this install to complete could not be run. Contact you support personnel or package vendor'.Thanks.
Einaros wrote:It the application native or managed? If it's managed, have you verified that the.NET framework is installed on the target computer? Also, are you trying to redistribute the release or debug build? Does a part of your application depend on debug libraries? Load the executable up in depends.exe (which should ship with VS), and confirm that you only depend on the standard libraries.I am trying to redistribute the debug build. I think it may depend on the debug libraries, so where would I find depends.exe in my hard drive? The release and debug build configuration is selected in combo boxes in your main Visual Studio toolbar, as well as on the top of the property window.
![Rec Room Vcredist Rec Room Vcredist](/uploads/1/2/5/6/125621795/905189687.png)
If you want to configure the debug build, pick 'debug'. If you want to configure the release build, pick 'release'. The release build should link the non-debug libraries (in other words, not have debug in the name), and the debug build should link debug libraries (in other words, have debug in the name). I've covered the other differences between the various runtime libraries in previous posts, so please re-read them. When you open the configuration properties of your project, it will automatically select the build type setting from your development environment. This is selected in the combo box I mentioned earlier, found on Visual Studio's main toolbar. To compile the release build, which is the one you should distribute to other users, you should select 'Release' in the main toolbar's combo box.
If you don't wish to redistribute the runtime libraries, open the configuration properties for this build type and set the runtime setting to 'Multi-threaded'. That will statically link the runtime libraries into your executable (meaning that their code will be merged into your.exe). This produces a slightly larger.exe, as I've already mentioned, but it'll save you the time of redistributing the libraries separately.